

It’s too bad that it can’t be played in a roomscale format, but this one is highly recommended if you enjoy VR escape room type games. More content, better replay value and brand new characters and funny gimmicks to meet and uncover. So while Floor Plan 2 is familiar to the first game, it’s better in almost every way. Once you’ve completed the narrative, a new option called “overtime” unlocks, which lets you revisit the game’s locations to find “Red Harrys”, creatures hidden underneath small puzzles – with new puzzles that get added to the towers upon completing the game. And if you still happen to get stuck, there’s also a hint system that you can use – where each time you use it you get a less and less cryptic hint until you’re able to figure out what to do next. It’s often a good idea to explore as much as you can when you’re stuck, as a solution can present itself in a different place from where your next puzzle objective is. You’re not just restricted to the inside of an elevator, and after a while you can even get in a second elevator as you navigate more of this giant skyscraper complex. So Floor Plan 2 is longer than the one hour experience of the first game, and there’s more to explore as well.


You’re looking at three to four hours of gameplay here, which is a big improvement over the first Floor Plan.

And although it’s not roomscale, you can now also get out of the elevator and explore some more – hinting at a larger scale game with more gameplay, even though the adventure is still on the relatively short side. Story-wise you’re a part of the Puzzl corporation and you’ve been instructed to retrieve a couple of valuable objects from a skyscraper with the aforementioned elevator. What you encounter on each floor can often also be connected to whatever or whoever is on another floor, so there’s a bit of a meta-puzzle here as well. It’s about puzzles, doesn’t take itself too seriously with its cartoon-like humor and visuals, and the elevator mechanic still works in creating the illusion that you’re exploring far more than just the inside of an elevator and what’s just outside of its doors. In that sense and others, Floor Plan 2 is a return to what made the first game fun. Because this is ultimately a multi-platform release that approach hasn’t changed, even though the Quest would have allowed for more (roomscale) mobility for players. Interestingly enough, Floor Plan stood out because it found a way to work around the static nature of wired VR by placing you inside an elevator and using that to transport yourself up and down to explore different floors/locations without having to physically move through a location. Now, there’s a brand new sequel that’s coming out for the Oculus Quest version and will get versions for other platforms later. Of course, they could also view the 3D model on a PC, but there’s nothing quite like standing inside your own creation in VR.When we reviewed Turbo Button’s PSVR version of Floor Plan, it stuck with us as a novel way to approach the escape room genre.
#Floor plan vr review professional
Not only is this a great indicator for what’s happening in the industry, but it also shows us that people are embracing VR in their homes and businesses, which opens up the possibility of someone like an AEC professional sending a SENTIO VR presentation to a client for review. This information is important because this tells us that there are a lot of Oculus Quest 2 headsets out there. We def haven’t gotten to all of them yet.” Guessing our attach rate is 40% or lower. We saw 1M *new* Quest users in the past 3 months. Last month Shawn Whiting of Rec Room tweeted out a Rec Room slack message that read, “The actual number is prob more like 2-3M Quest 2s in Q4.
#Floor plan vr review software
The app even works with software such as SketchUp and AutoDesk Revit, allowing you to easily import your designs directly into SENTIO VR without the need of any additional plug-ins or downloads. The software also makes it easier for designers to bring their 2D visions to life as 3D walkthroughs. This is a fully operational 3D design tool that helps bridge the communication gap between businesses and their clients. SENTIO VR, however, is far from unpolished.
